Installation
The first thing you will need to do is obtain a copy of the editor built with this module. You can either compile from source yourself or download one of the nightly builds. Or you can download the GDExtension plugin.
Release Builds
- ⚙️ GDExtension
- ⚙️ GDExtension LuaJIT
- 🐧 Linux Editor
- 🐧 Linux Editor LuaJIT
- 🎨 Windows Editor
- 🎨 Windows Editor LuaJIT
- 🍎 MacOS Editor
- 🍎 MacOS Editor LuaJIT
- 🗜️ Export Templates
- For previous versions see releases
Compiling from source
Getting the sources
- Start by cloning the main branch of the Godot engine
git clone https://github.com/godotengine/godot
- Next cd into godot/modules and clone this repo
cd godot/modules
git clone --recurse-submodules https://github.com/WeaselGames/godot_luaAPI luaAPI
Compiling
This module does not requires any extra tooling to compile besides that required by Godot its self. So from this point you can follow the tutorial on the Godot wiki.